A relationship map of everyone your party has tangled with
By session twenty, the thing you have lost is not the names. It is who owes whom, who betrayed whom, and which faction the party accidentally made an enemy of in session six.
The graph is derived, not drawn
Relationships between entities are detected from your transcripts as part of the post-session chain, then rendered as a navigable graph. You get the connections between characters, factions and locations without having drawn a single line — which matters because hand-drawn relationship maps are the artefact DMs abandon fastest.
The graph reads from the same wiki entries as everything else, so an entity renamed or merged in the wiki stays consistent here.
You can correct it
Detected relationships are editable. A GM management view lets you add relationships the model missed, and fix the ones it got wrong — which it will, because inferring "these two people are siblings" from four hours of conversational audio is genuinely hard and sometimes the table was joking.
Relationship context also feeds back into Ask Your Campaign, so a question about how two characters are connected can draw on the graph rather than only on raw transcript text.
Where it earns its keep
Two situations, specifically. Returning to a campaign after a long break, where the graph reconstructs the political situation faster than re-reading five recaps. And prepping a session involving a faction the party has not touched in months, where you need to know what they already did to those people.
What this does not do
It is not a mind map you author. If what you want is a canvas to design faction politics before play, a general tool like Obsidian’s graph view or a dedicated worldbuilding app will serve you better — this one is populated by what happened.
Relationship detection is inference and it is confidently wrong sometimes. Treat the graph as a first draft that saves you an hour, not as canon.
It is not available on the free plan.
Which plans include it
Requires the Dungeon Master plan or above. Not included on the free Adventurer tier.
The rest of what it does
- Session transcription that already knows your characters’ names
Upload a session recording and get a timestamped transcript. Your wiki’s character and place names are fed to the model, so fantasy nouns survive.
- A campaign wiki that is written by the session, not after it
NPCs, locations, items and factions are extracted from your session transcript into a linked wiki you can edit, share with players, and search.
- Session recaps you can read at the table without editing them first
A "previously on" recap generated from your session transcript, with key events, decisions and cliffhangers. Regenerate, hand-edit, and keep old versions.
- Ask your campaign a question and get an answer with citations
Ask what the party promised the duke, or who gave them the sending stone. Answers come from your own sessions, with citations you can click and check.